During the E3 demo of Project Natal, Peter Molyneux revealed a “game” called Milo, which demonstrated the interactive capabilities of the new technology. It featured the character of a young British boy named Milo having a conversation with a real flesh-and-blood woman about mundane things such as whether or not he did his homework. The creators at IGN took this idea a few steps further and crafted their own vision of beloved Milo.
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