In anticipation for the upcoming Starcraft II beta, my roommate and I decided to buy the first one again digitally off the Blizzard Store. After figuring out strange work arounds to get the game to display correctly in Windows 7, we were once again stuck playing this 11 year old game for hours.
Yesterday marked when Blizzard finally let people in to the highly anticipated sequel to what appears to be South Korea’s national sport, Starcraft. I got my invite and as soon as everything was done downloading and installing, I dove right in.
One of the things that Blizzard has been talking about releasing along side of Starcraft II Is the new Steam/Xbox Live-like Battle.net system. It’s definitely a nice set-up and I can’t wait to see how well this integrates into the other games this will connect with, World of Warcraft and Diablo 3.
After spending a considerable amount of hours in the past few days playing Starcraft I, the way the sequel looked struck me more than it would have otherwise. Everything is how one would expect an 11 year old game who’s graphics have been updated to fit today’s standards would look. If anything, it seems to have a bit of future proofing. My PC is a pretty powerful one and it is not able to handle the High settings without a considerable amount of lag.
The gameplay remains to be something I’ll have to comment more on later since I haven’t had a chance to play more than two matches so far. But before I get back to playing, here are a few screenshots.
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