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	<title>Amped Gaming &#187; Featured Content</title>
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	<description>Gaming at its best</description>
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		<title>Ghostbusters &#8211; Sanctum of Slime</title>
		<link>http://www.ampedgaming.com/2010/12/ghostbusters-sanctum-of-slime/</link>
		<comments>http://www.ampedgaming.com/2010/12/ghostbusters-sanctum-of-slime/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 23:57:40 +0000</pubDate>
		<dc:creator>Jim Chaliz</dc:creator>
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		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6380</guid>
		<description><![CDATA[Yesterday, when I was talking about Back to the Future -The Game I mentioned the fantastic Ghostbusters &#8211; The Video Game. When I said it yesterday I thought, &#8220;Wow. When are they going to make a sequel?&#8221; Today I find out that they already have. Set to be released as a DLC this April on [...]


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			<content:encoded><![CDATA[<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/12/Ghostbusters_SanctumofSliime.jpg" rel="lightbox[6380]"><img class="aligncenter size-thumbnail wp-image-6381" src="http://www.ampedgaming.com/wp-content/uploads/2010/12/Ghostbusters_SanctumofSliime-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://www.ampedgaming.com/wp-content/uploads/2010/12/ghostbusters-2-sactum-of-slime-downloadable-game-screenshot.jpg" rel="lightbox[6380]"><img class="size-full wp-image-6386 alignright" src="http://www.ampedgaming.com/wp-content/uploads/2010/12/ghostbusters-2-sactum-of-slime-downloadable-game-screenshot.jpg" alt="" width="372" height="301" /></a></p>
<p>Yesterday, when I was talking about Back to the Future -The Game I mentioned the fantastic Ghostbusters &#8211; The Video Game. When I said it yesterday I thought, &#8220;Wow. When are they going to make a sequel?&#8221; Today I find out that they already have. Set to be released as a DLC this April on Xbox Live and the Playstation Network is Ghostbusters &#8211; Sanctum of Slime. An all new adventure being developed by Wanako.</p>
<p>Unlike the last iteration, this will not have the voice acting of the original cast members, nor do you get to play as them. Seen as a passing of the proton stick you (and up to 4 players locally or online) play as a nameless Ghostbuster. This shouldn’t be that far of a stretch considering you played as a new rookie in the last game. The other noticeable difference is the change from the third person to an overhead perspective. The last bit of info that’s available so far, is that you can final drive an ECTO, but not the ECTO-1. Here you’ll be able to drive the ECTO-4WD and as seen above there is a heavy emphasis on teamwork.</p>
<p>I’m excited to see this franchise continue on even if just in videogame form, but when is the third movie coming out?!<br />
<img class="alignnone" src="http://epicbattleaxe.com/wp-content/uploads/2010/12/Ghostbusters_SanctumofSliime.jpg" alt="" width="530" height="367" /></p>


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		<title>Back to the Future The Game</title>
		<link>http://www.ampedgaming.com/2010/12/back-to-the-future-the-game/</link>
		<comments>http://www.ampedgaming.com/2010/12/back-to-the-future-the-game/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 05:45:39 +0000</pubDate>
		<dc:creator>Jim Chaliz</dc:creator>
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		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6346</guid>
		<description><![CDATA[Finally! The world has come to its senses. If you were ever a child, especially one of the eighties, fans of time travel, Michael J. Fox or even deloreans then its time to get really excited. Telltale games have just released the teaser trailer for their upcoming episodic Back to the Future game. No game [...]


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			<content:encoded><![CDATA[<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/12/back_to_the_future_the_game_trailer.jpg" rel="lightbox[6346]"><img class="aligncenter size-thumbnail wp-image-6384" src="http://www.ampedgaming.com/wp-content/uploads/2010/12/back_to_the_future_the_game_trailer-150x150.jpg" alt="" width="150" height="150" /></a><a href="http://www.ampedgaming.com/wp-content/uploads/2010/12/BTTFgame0831x-large.jpg" rel="lightbox[6346]"><img class="aligncenter size-full wp-image-6390" src="http://www.ampedgaming.com/wp-content/uploads/2010/12/BTTFgame0831x-large.jpg" alt="" width="490" height="499" /></a></p>
<p>Finally! The world has come to its senses. If you were ever a child, especially one of the eighties, fans of time travel, Michael J. Fox or even deloreans then its time to get really excited. Telltale games have just released the teaser trailer for their upcoming episodic Back to the Future game.<br />
No game play is shown in the teaser, but there is some insight into the story. Doc is in trouble, both in the present and in some other undisclosed time. From the trailer it seems like it’s still the old west, but really who knows? Then like out of one of my childhood dreams the delorean flashes back into existence. I have some questions about that, but Ill get to them later. For now check out the video below.</p>
<p><a href="http://www.gametrailers.com/player/708065.html">Back to the Future The Video Game</a></p>
<p>Like I was saying, it seems weird that the delorean is back. Everyone remembers the moment when the locomotive tears through it like a hot samurai sword through butter at the end of the last film,(Not that a samurai sword would need to be hot to accomplish this, but whatever.) so I’m really interested in seeing how Telltale will make any kind of sense of this. Probably some kind of time swapping awesome ridiculousness that would otherwise only been seen in a Doctor Who episode.  I also wonder why Doc’s estate is up for foreclosure when I thought that his he or his family had owned it for years?<br />
There’s also the curious absence of the Xbox and Wii logos at the end of the trailer. I even checked out Telltale’s website, but there’s no mention of them. Okay, Wii I can understand (Sorry Nintendo), but Xbox Live. I’m pretty sure there are thousands of Xbox owners that would like to get their hands on a digital version of the delorean or a real one for that matter. Not to worry though considering that it’ll be released for PC I can only assume that the Live version will arrive soon after.<br />
Personally I’ve had an imaginary count down that I’ve actually never really had for this game, but I knew it was coming. I felt it back when our favorite media companies started scavenging through our collective childhoods for re-marketable material. Not that that was a bad thing we did get some awesomeness out of it, like the first transformers movie and Ghostbusters video game. Back to the Future: The Game seems to be set on the same track, if it captures even a fraction of what the original films were like I think it’ll be a huge hit. So far it seems that way and we’ll be able to get our hands on the first of the five chapters later on this month.</p>
<p><img class="alignnone" src="http://files.g4tv.com/ImageDb3/255409_S/First-Back-to-the-Future-The-Game-Screenshots-Foretell-Great-Things.jpg" alt="" width="600" height="337" /></p>


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		<title>AmpedGaming Podcast Episode 8</title>
		<link>http://www.ampedgaming.com/2010/04/ampedgaming-podcast-episode-8/</link>
		<comments>http://www.ampedgaming.com/2010/04/ampedgaming-podcast-episode-8/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 00:49:56 +0000</pubDate>
		<dc:creator>Jon Huie</dc:creator>
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		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6261</guid>
		<description><![CDATA[This week on the AmpedGaming Podcast, all three of us are back together again for the first time in two shows. A pretty simple, but lively nighttime recording, we have a pretty lengthy &#8220;What you been playing&#8221; segment followed by some news.  As always, rate us on iTunes and send us any feedback at podcast@ampedgaming.com. [...]


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			<content:encoded><![CDATA[<p>This week on the AmpedGaming Podcast, all three of us are back together again for the first time in two shows. A pretty simple, but lively nighttime recording, we have a pretty lengthy &#8220;What you been playing&#8221; segment followed by some news.  As always, rate us on iTunes and send us any feedback at podcast@ampedgaming.com.</p>



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		<title>Hands-On with Mafia II</title>
		<link>http://www.ampedgaming.com/2010/03/hands-on-with-mafia-ii/</link>
		<comments>http://www.ampedgaming.com/2010/03/hands-on-with-mafia-ii/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 18:49:37 +0000</pubDate>
		<dc:creator>Frank Hunter</dc:creator>
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		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6243</guid>
		<description><![CDATA[When you hear the name, &#8220;2K Games,&#8221;  your mind probably jumps to one of two things: Bioshock or Oblivion. 2K is a subsidary of Take-Two productions, and has been around for five years now. In that five years they have published almost 40 different titles, but relatively few have gained any sort of notoriety among [...]


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			<content:encoded><![CDATA[<p>When you hear the name, &#8220;2K Games,&#8221;  your mind probably jumps to one of two things: <em>Bioshock</em> or <em>Oblivion</em>. 2K is a subsidary of Take-Two productions, and has been around for five years now. In that five years they have published almost 40 different titles, but relatively few have gained any sort of notoriety among hard core gamers. <em>The Family Guy Video Game</em> and <em>Ghost Ride</em>r I suppose, just did not carry the umph or staying power of quality titles. However, when 2K does strike gold, it&#8217;s almost as though the studio became a sort of King Midas. Their success is evident in banners and billboards everywhere. It looks like they may have outdone themselves this year.</p>
<p>The first evidence of this was in their booth at PAX East. Collections of indie studios sat clumped around the expo hall. Rockstar Games stood next door, showing off the highly anticipated <em>Red Dead Redemption</em> to an endless line <a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/2K-1.jpg" rel="lightbox[6243]"><img class="alignleft size-medium wp-image-6245" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/2K-1-300x168.jpg" alt="" width="300" height="168" /></a>of salivating fans. But, towering over all of it, was the 20-foot tall structure that made up the 2K booth, and the banners for the three titles they were showing off within.</p>
<p>The first demonstration was for the new downloadable content in <em>Bioshock 2</em>. This, alas, I could not touch, because I have not finished the game yet and do not want to spoil the story for myself. The second demonstration was a hands-off showing of <em>Civilization V</em>, a game it seems will do wonders for the realm of turn-based strategy. Jon Huie has already published an article with his impressions on <em>Civ V</em>, and if you have not checked that out yet, I suggest you do.</p>
<p>The third demonstration is the one I got a close look at. This is the sequel to the highly acclaimed 2002 release, <em>Mafia: The City of Lost Heaven</em>. 2K has lived up to the reputation of the original title and then went far beyond. <em>Mafia II</em> is shaping up to be a well polished title that is fun to play, beautiful to look at, and easy to become immersed in.</p>
<p>The player takes on the role of Vito, an impoverished Italian-American who is looking to change his lot in life. He and his friend Joe become involved in&#8230;well&#8230;some &#8220;legitimate&#8221; business enterprises, and as one thing leads to another they get drawn deeper and deeper into the sub-world of organized crime. As time goes on, they begin to see that the glamor and prestige is really just a facade for something much uglier.</p>
<p>The gameplay itself runs very smoothly. When you take control of Vito, you find yourself operating a familiar 2-stick, 3rd-person control scheme. Vito moves where you want him to move, and the camera is easily adjustable. Hints <a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/mafia-2-2.jpg" rel="lightbox[6243]"><img class="alignright size-medium wp-image-6248" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/mafia-2-2-300x195.jpg" alt="" width="300" height="195" /></a>appear at the bottom of the screen to help new players get used to the controls. Before you know it, the tutorial segment is over, and you find yourself in the middle of a turf war that forces you to sink or swim. You learn to fire a tommy gun, throw molotov cocktails, and work cooperatively with your brothers-in-arms to make the bad guys an offer they can&#8217;t refuse.</p>
<p><em>Mafia II</em> boasts an excellent &#8220;cover system,&#8221; that allows the player to duck and dive behind obstacles to get quick cover during a gunfight. This system is both innovative and intuitive. Vito always jumps in the direction you want him to go, and always gets behind some kind of solid mass quickly. Aiming from behind a wall is a cinch, performed with only one button and done without sacrificing cover. This system, and the solid aiming and firing controls, makes combat a blast. It&#8217;s fun, and not too easy.</p>
<p>Everything in the world is interactive, too. Wooden panels are destructible, as the player learns in an early segment involving a bar and some machine gun fire. You can shoot weak materials like wood apart, and use molotov cocktails to set them on fire. Vehicles are a little tougher, but if you manage to get a spark into a gas tank, you&#8217;d better stand back.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2-3.jpg" rel="lightbox[6243]"><img class="alignleft size-medium wp-image-6249" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2-3-240x300.jpg" alt="" width="240" height="300" /></a>The graphics&#8230;well, look at the trailers. All the cinematics are done using the actual game engine, so the crispness you see on any release video is exactly what you&#8217;re looking at throughout the entire game. You can see the pores and freckles on the characters&#8217; faces. You can see splinters of wood chipping off under gunfire. I thought I saw a hangnail splitting from Vito&#8217;s trigger finger, but that was just some fuzz on the screen. Nevertheless, if he had a hangnail, I guarantee I would have seen it.</p>
<p>I also need to mention the sound. First off, the effects do wonders for actually immersing you in the world. You feel much more like a part of the mafia if you believe the clack of your Italian wing-tip on the cobblestone street is accurate. The sounds are realistic and the gunfire is loud. Secondly, the accents are dead on. The characters sound as though they are actually from the time period, which I raved about for <em>Assassin&#8217;s Creed II</em> and will continue to do for <em>Mafia II</em>. Taking the time to find and fund skilled voice actors is important, and they have done that here. Finally, when you hop into a car (<em>GTA</em> syle, mind you), the radio turns immediately to authentic music from the 1940&#8242;s. This is 100% necessary for cruising, especially since, in this game, the police are out to make sure you are actually abiding by the rules of the road. Personally I don&#8217;t mind. As long as Hank Williams stays out of my car&#8217;s stereo system, we&#8217;re good.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Playboy.png" rel="lightbox[6243]"><img class="alignright size-full wp-image-6250" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Playboy.png" alt="" width="201" height="264" /></a>Speaking of authentic though, I got to talking with 2K&#8217;s PR department about some of the goodies in this game (children, cover your eyes). It seems 2K struck a deal with <em>Playboy</em>, a well-known adult magazine that was very popular and influential in the 1940&#8242;s. They struck a deal that allowed them to publish some classic <em>Playboy</em> covers in game, as they appeared on the original magazines. These covers can be found throughout the game as easter eggs, and naturally you&#8217;ll want to keep an eye out for them as you play through. I asked if the classic Marilyn Monroe cover would be present, but the 2K reps were not sure. Considering Monroe did the magazine in 1953, a little on the tail end of the <em>Mafia II</em> time period, I&#8217;d wager not. I&#8217;ve included it here, though, just in case. Don&#8217;t want to disappoint!</p>
<p>Overall, <em>Mafia II</em> is shaping up to be a smash hit for 2010. It will not have many of the console problems that its predecessor faced, it will provide diverse and entertaining gameplay, and a deep story that will have you chipping away at it until the very end. On top of all this, 2K is working at this in tandem with <em>Civilization V</em>, and <em>Spec Ops: The Line</em>, both of which are tantalizing as well. This is a good year for 2K Studios, and let&#8217;s hope for more of them to come. A good year for 2K means a very good year for us.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2.jpg" rel="lightbox[6243]"><img class="aligncenter size-full wp-image-6247" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2.jpg" alt="" width="640" height="400" /></a></p>


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		<title>AmpedGaming Podcast: PAX East Edition</title>
		<link>http://www.ampedgaming.com/2010/03/ampedgaming-podcast-pax-east-edition/</link>
		<comments>http://www.ampedgaming.com/2010/03/ampedgaming-podcast-pax-east-edition/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 01:40:47 +0000</pubDate>
		<dc:creator>Jon Huie</dc:creator>
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		<description><![CDATA[While at PAX East, Matt and I finally got to meet up. The result? This 30 minute podcast where we discuss what we saw during the first ever PAX East in Boston, MA. As usual, email us at podcast@ampedgaming.com and please rate us on iTunes! No related posts. Related posts brought to you by Yet [...]


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			<content:encoded><![CDATA[<p>While at PAX East, Matt and I finally got to meet up. The result? This 30 minute podcast where we discuss what we saw during the first ever PAX East in Boston, MA.</p>
<p>As usual, email us at podcast@ampedgaming.com and please rate us on iTunes!</p>



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		<title>AmpedGaming Podcast Episode 7</title>
		<link>http://www.ampedgaming.com/2010/03/ampedgaming-podcast-episode-7/</link>
		<comments>http://www.ampedgaming.com/2010/03/ampedgaming-podcast-episode-7/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 01:56:26 +0000</pubDate>
		<dc:creator>Jon Huie</dc:creator>
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		<description><![CDATA[After a few hiccups with getting the podcast up on our servers, episode 7 is finally here. Unfortunately, Matt could not join us this time thanks to some audio issues with Skype, but we manage to put out a decent episode with just the two of us running on 3-4 hours of sleep. Arsen and [...]


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			<content:encoded><![CDATA[<p>After a few hiccups with getting the podcast up on our servers, episode 7 is finally here. Unfortunately, Matt could not join us this time thanks to some audio issues with Skype, but we manage to put out a decent episode with just the two of us running on 3-4 hours of sleep. Arsen and I talk about what we&#8217;ve been playing, which includes a bit of God of War III, the Splinter Cell: Conviction demo, Final Fantasy XIII, and Heavy Rain. We do end up spoiling Heavy Rain shortly after the 11 minute mark, so if you&#8217;re at all interested in finding out what happens for yourself, skip ahead about 15 minutes. The Playstation Move and some iffiness on how well either new motion control system (Natal included) will be received by people like us is discussed as well.</p>
<p>As was mentioned <a href="http://www.ampedgaming.com/2010/03/6179/">here</a>, we&#8217;ll be at PAX East this weekend and will more than likely be doing a podcast with Matt and I being in the same room, hopefully getting Arsen in via Skype and possibly bringing on a couple of guests. So stay tuned for that and a slew of articles going up over the next few days.</p>
<p>As always, be sure to review us on iTunes and email us at podcast@ampedgaming.com!</p>



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		<title>PAX East Incoming!</title>
		<link>http://www.ampedgaming.com/2010/03/6179/</link>
		<comments>http://www.ampedgaming.com/2010/03/6179/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 14:12:56 +0000</pubDate>
		<dc:creator>Frank Hunter</dc:creator>
				<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Boston]]></category>
		<category><![CDATA[Con]]></category>
		<category><![CDATA[convention]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[expo]]></category>
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		<category><![CDATA[penny]]></category>
		<category><![CDATA[show]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6179</guid>
		<description><![CDATA[Ladies and gentlemen, PAX East, the Penny Arcade&#8217;s very first show on the east coast, is right around the corner. With badges sold out, and Boston&#8217;s Hynes Convention Center full to capacity, it&#8217;s bound to be a kick-ass show. Naturally, you&#8217;ll all be wanting to get the latest scoop on this year&#8217;s upcoming titles. You&#8217;ll [...]


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			<content:encoded><![CDATA[<p>Ladies and gentlemen, PAX East, the Penny Arcade&#8217;s very first show on the east coast, is right around the corner. With badges sold out, and Boston&#8217;s Hynes Convention Center full to capacity, it&#8217;s bound to be a kick-ass show. Naturally, you&#8217;ll all be wanting to get the latest scoop on this year&#8217;s upcoming titles. You&#8217;ll want to know what sorts of games</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/PAX-Con-11.jpg" rel="lightbox[6179]"><img class="alignleft size-full wp-image-6178" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/PAX-Con-11.jpg" alt="" width="334" height="500" /></a>and nick knacks are rearing their heads for the first time. Alas, curiosity is the downfall of the of the compulsive gamer with no travel budget, but don&#8217;t worry. Just take a long, comfy sit in your gaming chair and whip out your laptop. AmpedGaming has got you covered.</p>
<p>Our Executive Editor, Jon Huie, and yours truly, Frank Hunter, will be heading to Boston to cover this exciting event. We&#8217;ll be talking to the developers. We&#8217;ll be asking the hard questions. We&#8217;ll be going hands on with some of the newest titles. And of course, we&#8217;ll be reporting back to you. So Keep your eyes peeled because even we don&#8217;t know what we&#8217;re going to see, and that&#8217;s not just due to shoddy research! Boston is a land of adventure, and we are the pilgrims. Stay posted for live news coverage this weekend!</p>
<p>And by the way, for you fans attending the show, I know there is one question on your minds above all. One nagging, lingering little question that you need the answer to. Well, wait no longer. The answer is an absolute yes. You may take me out for a drink on Saturday night. My favorite beer is Killian&#8217;s, and you&#8217;re very generous for offering to pay. I&#8217;ll look forward to it!</p>


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		<title>NYCBM</title>
		<link>http://www.ampedgaming.com/2010/03/nycbm/</link>
		<comments>http://www.ampedgaming.com/2010/03/nycbm/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 03:12:42 +0000</pubDate>
		<dc:creator>Jim Chaliz</dc:creator>
				<category><![CDATA[Featured Content]]></category>
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		<category><![CDATA[Artist]]></category>
		<category><![CDATA[Comic]]></category>
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		<category><![CDATA[Fighter]]></category>
		<category><![CDATA[Jedi]]></category>
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		<category><![CDATA[Street]]></category>
		<category><![CDATA[wars]]></category>
		<category><![CDATA[York]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6139</guid>
		<description><![CDATA[All right so I&#8217;ve been sitting on this for about a week now. And I gotta tell ya&#8230; there was a reason for that. Remember how I said something about any news that might come up I&#8217;ll report on it. Well&#8230; yeah&#8230; There really wasn&#8217;t any. But what there were a lot of comics and [...]


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			<content:encoded><![CDATA[<p>All right so I&#8217;ve been sitting on this for about a week now. And I gotta tell ya&#8230; there was a reason for that. Remember how I said something about any news that might come up I&#8217;ll report on it. Well&#8230; yeah&#8230; There really wasn&#8217;t any.<br />
But what there were a lot of comics and what made this con special was the amount of people truly devoted to them. So instead of trying to exaggerate any minor news I might have gotten. I&#8217;m just going to show some of the things that I found particularly interesting. I promise I&#8217;ll try to squeeze chicks in tight outfits into this. I swear. </p>
<p>First and formost. While riding the subway and checking some emails I noticed that my bad was somewhat lighter than usual for something like this. Lo and behold I forgot my camera. Yes. Awesome. Go to an event sans camera. Brilliant, but not to worry. The trusty iPhone to the rescue. So there ya go. </p>
<p>So the New York Comic Book Marketplace is a one day annual event held in the center (or heart, if you will) of Manhattan. Across from Madison Square Garden. As soon as I walked in I was greeted by the first counter selling rare comics. Awesome. This will probably be the only time I&#8217;ll get close enough to touch the first Issue of Spider-Man or the introductory issue of Robin, because they are Fu-king expensive. If you didn&#8217;t already know that.</p>
<p> <a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0496.jpg" rel="lightbox[6139]"><img src="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0496-150x150.jpg" alt="" width="150" height="150" class="alignnone size-thumbnail wp-image-6140" /></a></p>
<p>10 cents my ass. Try $6,900.00 and I think thats on the low scale for the issue. I know you cant see it very well but I love the little price tag with the big number. All right moving on. To this guy.<br />
<a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0505.jpg" rel="lightbox[6139]"><img src="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0505-225x300.jpg" alt="" width="225" height="300" class="alignnone size-medium wp-image-6143" /></a></p>
<p>This is Yogen and he is awesome! I mean that. Seriously, he was awesome. Super nice guy and he dressed as a Jedi for a reason outside of the fanboyism. He&#8217;s part of &#8220;New York Jedi&#8221;, basically I guess you could call them a theater/ performance group dedicated to saber battles. They also make and sell light sabers that you can actually beat the hell out of. Pretty sure they are unlicensed versions, but who the hell really cares when you&#8217;re sitting there whacking your friend over the head with a lit up saber that wont break and if it does guess what? The blades are replaceable.  You can check them out here.<br />
<a href="http://">www.NewYorkjedi.com</a></p>
<p>Some more walking and a ridiculous amount of comics later I ran into this. Now some of you may not be as excited about this as I was, but this was a set up I haven&#8217;t seen since maybe 1989. </p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0511.jpg" rel="lightbox[6139]"><img src="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0511-300x225.jpg" alt="" width="300" height="225" class="alignnone size-medium wp-image-6148" /></a> </p>
<p>Come on isn&#8217;t that great. I was five in 89 if anyone was wondering. The blurry guy in the background was selling stuff I think but I cant be sure.  All right. Final two bits and I&#8217;ll be out of your hair.<br />
<a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0524.jpg" rel="lightbox[6139]"><img src="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0524-300x225.jpg" alt="" width="300" height="225" class="alignnone size-medium wp-image-6151" /></a></p>
<p>The guy on the left is Jimmy Tran. If you&#8217;ve picked up any recent Ninja Turtles dvd&#8217;s specifically TMNT: Fast Forward it means you&#8217;ve probably seen his work as a colorist. What you may not have seen is his work as an illustrator. Which blew my mind. A really talented guy. I urge you to check it out at<br />
<a href="http://">www.jtapp.com </a>.</p>
<p>Finally the guy on the right. This is Chris R. Notarile.  You may not know who he is but you will probably know some of the films he&#8217;s done. He&#8217;s the writer/director/actor in Blinky Productions versions of comic films. Like Mr.J, Blinky&#8217;s rendition of how the Joker and Harley Quinn met. Obviously done on a small budget, but they are fun to watch and these two are in it.<br />
<a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Screen-shot-2010-03-07-at-9.48.56-PM.png" rel="lightbox[6139]"><img src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Screen-shot-2010-03-07-at-9.48.56-PM-300x247.png" alt="" width="300" height="247" class="alignnone size-medium wp-image-6154" /></a><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Screen-shot-2010-03-07-at-9.48.17-PM.png" rel="lightbox[6139]"><img src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Screen-shot-2010-03-07-at-9.48.17-PM-300x280.png" alt="" width="300" height="280" class="alignnone size-medium wp-image-6153" /></a></p>
<p>HA! I said I&#8217;d get chicks wearing skimpy outfits into this post. Anyway, this is Kim Santiago and Johanna Telander. Both of which are heavily featured in Blinky Production films.Telander actually plays Harley Quinn in the Mr.J series. Sadly I wasn&#8217;t able to get them in costume. I&#8217;m the guy that got the photos of them after they changed.<br />
 <a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0525.jpg" rel="lightbox[6139]"><img src="http://www.ampedgaming.com/wp-content/uploads/2010/03/IMG_0525-300x225.jpg" alt="" width="300" height="225" class="alignnone size-medium wp-image-6152" /></a><br />
Still beautiful girls. Sadly, I just missed the spandex and gratuitous cleavage.<br />
But back to the films and rounding this out. After speaking with Chris for a while we got to the topic of a Street Fighter film that he would like to do. He mentioned trying to get the rights and told me the plot outline. I hope he&#8217;s able to get it done. Because it would almost definitely be better than the live action crap thats out now. He did shoot a trailer though. Check it out and other films at <a href="http://">www.Blinky-Productions.com</a></p>
<p>All in all the experience was great. The people were really friendly and I bought a bunch of comics for a dollar. So against all odds and weather this thing got off the ground and was fantastic. At least for me. </p>


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		<title>AmpedGaming Podcast Episode 6</title>
		<link>http://www.ampedgaming.com/2010/03/ampedgaming-podcast-episode-6/</link>
		<comments>http://www.ampedgaming.com/2010/03/ampedgaming-podcast-episode-6/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 01:21:36 +0000</pubDate>
		<dc:creator>Jon Huie</dc:creator>
				<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[AmpedGaming Podcast]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6134</guid>
		<description><![CDATA[In this weeks podcast, Arsen is back and catches up with his comments on Mass Effect 2&#8242;s ending. We then have a lengthy &#8220;What you been playing?&#8221; section which includes demos, Heavy Rain, new internet sensation Chat Roulette, and more. We then end the show with the crazy news stories that came out of this [...]


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			<content:encoded><![CDATA[<p>In this weeks podcast, Arsen is back and catches up with his comments on Mass Effect 2&#8242;s ending. We then have a lengthy &#8220;What you been playing?&#8221; section which includes demos, Heavy Rain, new internet sensation Chat Roulette, and more. We then end the show with the crazy news stories that came out of this week&#8217;s headlines.</p>
<p>The NSFW Chat Roulette related link that Arsen sent to Matt and I can be found <a href="http://www.buzzfeed.com/awesomer/the-24-best-chat-roulette-screenshots-nsfw">here</a>.</p>
<p>Please feel free to email us at podcast AT ampedgaming.com and be sure to rate us on <a href="http://itunes.apple.com/us/podcast/amped-gaming/id315041469">iTunes</a>.</p>



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		<title>Risen Review</title>
		<link>http://www.ampedgaming.com/2010/03/risen-review/</link>
		<comments>http://www.ampedgaming.com/2010/03/risen-review/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 23:11:38 +0000</pubDate>
		<dc:creator>Jon Huie</dc:creator>
				<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[Xbox 360 Reviews]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Risen]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6110</guid>
		<description><![CDATA[When I was asked to review Risen, I actually had not even heard of the game before. It was made by Piranha Bytes, the developers responsible for the Gothic series, and had been released last year on the PC. While there are definitely some graphical hangups and some minor control issues, Risen ended up impressing [...]


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			<content:encoded><![CDATA[<p>When I was asked to review Risen, I actually had not even heard of the game before. It was made by Piranha Bytes, the developers responsible for the Gothic series, and had been released last year on the PC. While there are definitely some graphical hangups and some minor control issues, Risen ended up impressing me more than I thought it would. Though I can&#8217;t recommend this game to just anyone, people who enjoyed older open-world type RPG&#8217;s should check this 60+ hour title out.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-161.jpg" rel="lightbox[6110]"><img class="aligncenter size-medium wp-image-6111" title="risen-X360-all-screenshot-161" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-161-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>One of the first things that had me kind of concerned about this game is how it looks. The environments, the people, and the enemies just were not nearly as good looking as you would think an Xbox 360 game would be. Based on gameplay videos from the PC version, the 360 one took a bit of a hit when it got ported over. On top of that, there seemed to be a very limited amount of character models used in the game. So, if you are someone who absolutely has to have the most advanced, crisp graphics out there all the time, this may not be for you.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-162.jpg" rel="lightbox[6110]"><img class="aligncenter size-medium wp-image-6112" title="risen-X360-all-screenshot-162" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-162-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>Another aspect of the game that had me a little put off at first was the combat. Everything about it just seemed awkward in the beginning, especially when there were multiple enemies on screen, thanks to the sometimes too sensitive camera. But with some patience, eventually you&#8217;ll find that after some combat training, it&#8217;s not so bad. You can also pretty much pause the combat at any time by accessing your inventory. For some reason though, after you close the inventory screen, you are out of combat mode and have to quickly try and get back into it again, something that, on quite a few occasions, caused the potion that I drank to be pretty much wasted after losing the health I just gained back.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-164.jpg" rel="lightbox[6110]"><img class="aligncenter size-medium wp-image-6113" title="risen-X360-all-screenshot-164" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-164-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>The storyline in Risen is actually pretty interesting. You play as a stowaway on a ship that ends up getting shipwrecked on the island of Faranga. As you explore the island, you discover there are two factions you can join up with (which also dictates which class you&#8217;ll play as), The Don&#8217;s bandits or the Inquisitor&#8217;s magic users/warrior monks. Both factions eventually end up working towards the same goal, saving the island from impending doom. The character that you play as is quite funny at times, poking fun at quest givers and just generally being a jerk, something I can definitely appreciate.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-167.jpg" rel="lightbox[6110]"><img class="aligncenter size-medium wp-image-6114" title="risen-X360-all-screenshot-167" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-167-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>Questing in Risen was kind of a mixed bag for me. There are a ton of quests to do, especially during the first parts of the game. Even questing towards the option to buy the first bit of armor as a bandit (that I actually wanted to wear) took quite a while to do. The only thing about them that bothered me just a bit was the quest log. It seemed only a little useful at times, reminding you of what exactly was said in dialogue with the quest giver while placing a sometimes misleading dot on the map to show you where your objective might be.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-170.jpg" rel="lightbox[6110]"><img class="aligncenter size-medium wp-image-6115" title="risen-X360-all-screenshot-170" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-170-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>Which brings me to to what I think is actually one of the more respectable things about this game: there&#8217;s not really a ton of hand-holding to be found here. Too many games nowadays seem to spoon feed everything to you and get rid of the need for an instruction booklet by making the first portion of the game a tutorial that tells you everything you need to know. Not to say that the build-up to choosing your faction/class is not a tutorial of sorts, but it definitely did not tell me everything. For instance, I was sent by The Don to invade a nearby Inquisitor owned camp with some NPC fighters. Things seemed to be going fine, but then I realized that the enemies were not dying like the wolves and boars that cease to exist once their health bars are empty. These guys were regaining their health and standing back up again, ready to continue beating on us. This eventually led to them killing off my NPC party members and capturing my character, forcing him into service of the Inquisitor. While it was interesting that I didn&#8217;t just have to reload an earlier save, it was a path I did not want to take. I ended up finding the ability to kill an NPC in the instruction booklet and decided to start over again from the beginning, since there were quite a few that I wanted to get rid of.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-169.jpg" rel="lightbox[6110]"><img class="aligncenter size-medium wp-image-6119" title="risen-X360-all-screenshot-169" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/risen-X360-all-screenshot-169-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>One way Risen does end up giving you direction is through the enemies you encounter throughout the world. Unlike other open-world games like Oblivion, creatures don&#8217;t scale to your level. If you&#8217;re going to an area you shouldn&#8217;t be in, a monster that will either kill you in one hit or take many of your hits without getting damaged lets you know you&#8217;re out of bounds. This added a bit of tension for me while exploring the island, unsure of when I&#8217;d run into something that would show me the reason why I save every 10 minutes.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Wolfpack.jpg" rel="lightbox[6110]"><img class="aligncenter size-medium wp-image-6120" title="Wolfpack" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Wolfpack-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p>All in all, Risen is a solid, old school style open-world RPG. Those that are too use to the modern, in-game walkthrough style of game design may be in for a bit of a shock, while those that crave the lack of direction that was found in older RPGs will thoroughly enjoy this.</p>


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