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	<title>Amped Gaming &#187; Xbox 360 Previews</title>
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		<title>Hands-On with Mafia II</title>
		<link>http://www.ampedgaming.com/2010/03/hands-on-with-mafia-ii/</link>
		<comments>http://www.ampedgaming.com/2010/03/hands-on-with-mafia-ii/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 18:49:37 +0000</pubDate>
		<dc:creator>Frank Hunter</dc:creator>
				<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[PC Previews]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS3 Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 Previews]]></category>
		<category><![CDATA[2k]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[civ]]></category>
		<category><![CDATA[Civilization]]></category>
		<category><![CDATA[Con]]></category>
		<category><![CDATA[convention]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[mafia]]></category>
		<category><![CDATA[Pax]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=6243</guid>
		<description><![CDATA[When you hear the name, &#8220;2K Games,&#8221;  your mind probably jumps to one of two things: Bioshock or Oblivion. 2K is a subsidary of Take-Two productions, and has been around for five years now. In that five years they have published almost 40 different titles, but relatively few have gained any sort of notoriety among [...]


Related posts:<ol><li><a href='http://www.ampedgaming.com/2010/03/2k-games-announces-the-north-american-street-date-for-mafia-ii/' rel='bookmark' title='Permanent Link: 2K Games Announces the North American Street Date for Mafia II'>2K Games Announces the North American Street Date for Mafia II</a> <small>2K games announced the release dates for the highly anticipated...</small></li>
<li><a href='http://www.ampedgaming.com/2010/03/6179/' rel='bookmark' title='Permanent Link: PAX East Incoming!'>PAX East Incoming!</a> <small>Ladies and gentlemen, PAX East, the Penny Arcade&#8217;s very first...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>When you hear the name, &#8220;2K Games,&#8221;  your mind probably jumps to one of two things: <em>Bioshock</em> or <em>Oblivion</em>. 2K is a subsidary of Take-Two productions, and has been around for five years now. In that five years they have published almost 40 different titles, but relatively few have gained any sort of notoriety among hard core gamers. <em>The Family Guy Video Game</em> and <em>Ghost Ride</em>r I suppose, just did not carry the umph or staying power of quality titles. However, when 2K does strike gold, it&#8217;s almost as though the studio became a sort of King Midas. Their success is evident in banners and billboards everywhere. It looks like they may have outdone themselves this year.</p>
<p>The first evidence of this was in their booth at PAX East. Collections of indie studios sat clumped around the expo hall. Rockstar Games stood next door, showing off the highly anticipated <em>Red Dead Redemption</em> to an endless line <a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/2K-1.jpg" rel="lightbox[6243]"><img class="alignleft size-medium wp-image-6245" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/2K-1-300x168.jpg" alt="" width="300" height="168" /></a>of salivating fans. But, towering over all of it, was the 20-foot tall structure that made up the 2K booth, and the banners for the three titles they were showing off within.</p>
<p>The first demonstration was for the new downloadable content in <em>Bioshock 2</em>. This, alas, I could not touch, because I have not finished the game yet and do not want to spoil the story for myself. The second demonstration was a hands-off showing of <em>Civilization V</em>, a game it seems will do wonders for the realm of turn-based strategy. Jon Huie has already published an article with his impressions on <em>Civ V</em>, and if you have not checked that out yet, I suggest you do.</p>
<p>The third demonstration is the one I got a close look at. This is the sequel to the highly acclaimed 2002 release, <em>Mafia: The City of Lost Heaven</em>. 2K has lived up to the reputation of the original title and then went far beyond. <em>Mafia II</em> is shaping up to be a well polished title that is fun to play, beautiful to look at, and easy to become immersed in.</p>
<p>The player takes on the role of Vito, an impoverished Italian-American who is looking to change his lot in life. He and his friend Joe become involved in&#8230;well&#8230;some &#8220;legitimate&#8221; business enterprises, and as one thing leads to another they get drawn deeper and deeper into the sub-world of organized crime. As time goes on, they begin to see that the glamor and prestige is really just a facade for something much uglier.</p>
<p>The gameplay itself runs very smoothly. When you take control of Vito, you find yourself operating a familiar 2-stick, 3rd-person control scheme. Vito moves where you want him to move, and the camera is easily adjustable. Hints <a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/mafia-2-2.jpg" rel="lightbox[6243]"><img class="alignright size-medium wp-image-6248" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/mafia-2-2-300x195.jpg" alt="" width="300" height="195" /></a>appear at the bottom of the screen to help new players get used to the controls. Before you know it, the tutorial segment is over, and you find yourself in the middle of a turf war that forces you to sink or swim. You learn to fire a tommy gun, throw molotov cocktails, and work cooperatively with your brothers-in-arms to make the bad guys an offer they can&#8217;t refuse.</p>
<p><em>Mafia II</em> boasts an excellent &#8220;cover system,&#8221; that allows the player to duck and dive behind obstacles to get quick cover during a gunfight. This system is both innovative and intuitive. Vito always jumps in the direction you want him to go, and always gets behind some kind of solid mass quickly. Aiming from behind a wall is a cinch, performed with only one button and done without sacrificing cover. This system, and the solid aiming and firing controls, makes combat a blast. It&#8217;s fun, and not too easy.</p>
<p>Everything in the world is interactive, too. Wooden panels are destructible, as the player learns in an early segment involving a bar and some machine gun fire. You can shoot weak materials like wood apart, and use molotov cocktails to set them on fire. Vehicles are a little tougher, but if you manage to get a spark into a gas tank, you&#8217;d better stand back.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2-3.jpg" rel="lightbox[6243]"><img class="alignleft size-medium wp-image-6249" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2-3-240x300.jpg" alt="" width="240" height="300" /></a>The graphics&#8230;well, look at the trailers. All the cinematics are done using the actual game engine, so the crispness you see on any release video is exactly what you&#8217;re looking at throughout the entire game. You can see the pores and freckles on the characters&#8217; faces. You can see splinters of wood chipping off under gunfire. I thought I saw a hangnail splitting from Vito&#8217;s trigger finger, but that was just some fuzz on the screen. Nevertheless, if he had a hangnail, I guarantee I would have seen it.</p>
<p>I also need to mention the sound. First off, the effects do wonders for actually immersing you in the world. You feel much more like a part of the mafia if you believe the clack of your Italian wing-tip on the cobblestone street is accurate. The sounds are realistic and the gunfire is loud. Secondly, the accents are dead on. The characters sound as though they are actually from the time period, which I raved about for <em>Assassin&#8217;s Creed II</em> and will continue to do for <em>Mafia II</em>. Taking the time to find and fund skilled voice actors is important, and they have done that here. Finally, when you hop into a car (<em>GTA</em> syle, mind you), the radio turns immediately to authentic music from the 1940&#8217;s. This is 100% necessary for cruising, especially since, in this game, the police are out to make sure you are actually abiding by the rules of the road. Personally I don&#8217;t mind. As long as Hank Williams stays out of my car&#8217;s stereo system, we&#8217;re good.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Playboy.png" rel="lightbox[6243]"><img class="alignright size-full wp-image-6250" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Playboy.png" alt="" width="201" height="264" /></a>Speaking of authentic though, I got to talking with 2K&#8217;s PR department about some of the goodies in this game (children, cover your eyes). It seems 2K struck a deal with <em>Playboy</em>, a well-known adult magazine that was very popular and influential in the 1940&#8217;s. They struck a deal that allowed them to publish some classic <em>Playboy</em> covers in game, as they appeared on the original magazines. These covers can be found throughout the game as easter eggs, and naturally you&#8217;ll want to keep an eye out for them as you play through. I asked if the classic Marilyn Monroe cover would be present, but the 2K reps were not sure. Considering Monroe did the magazine in 1953, a little on the tail end of the <em>Mafia II</em> time period, I&#8217;d wager not. I&#8217;ve included it here, though, just in case. Don&#8217;t want to disappoint!</p>
<p>Overall, <em>Mafia II</em> is shaping up to be a smash hit for 2010. It will not have many of the console problems that its predecessor faced, it will provide diverse and entertaining gameplay, and a deep story that will have you chipping away at it until the very end. On top of all this, 2K is working at this in tandem with <em>Civilization V</em>, and <em>Spec Ops: The Line</em>, both of which are tantalizing as well. This is a good year for 2K Studios, and let&#8217;s hope for more of them to come. A good year for 2K means a very good year for us.</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2.jpg" rel="lightbox[6243]"><img class="aligncenter size-full wp-image-6247" src="http://www.ampedgaming.com/wp-content/uploads/2010/03/Mafia-2.jpg" alt="" width="640" height="400" /></a></p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2010/03/2k-games-announces-the-north-american-street-date-for-mafia-ii/' rel='bookmark' title='Permanent Link: 2K Games Announces the North American Street Date for Mafia II'>2K Games Announces the North American Street Date for Mafia II</a> <small>2K games announced the release dates for the highly anticipated...</small></li>
<li><a href='http://www.ampedgaming.com/2010/03/6179/' rel='bookmark' title='Permanent Link: PAX East Incoming!'>PAX East Incoming!</a> <small>Ladies and gentlemen, PAX East, the Penny Arcade&#8217;s very first...</small></li>
</ol></p>]]></content:encoded>
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		<title>Lost Planet 2 screenshots</title>
		<link>http://www.ampedgaming.com/2010/01/lost-planet-2-screenshots/</link>
		<comments>http://www.ampedgaming.com/2010/01/lost-planet-2-screenshots/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 18:52:59 +0000</pubDate>
		<dc:creator>sweatyapple</dc:creator>
				<category><![CDATA[Hightlight1]]></category>
		<category><![CDATA[PS3 News]]></category>
		<category><![CDATA[PS3 Previews]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Xbox 360 Previews]]></category>
		<category><![CDATA[Lost Planet]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=5518</guid>
		<description><![CDATA[Capcom&#8217;s Lost Planet 2 takes place 10 years after the events of the first game on the same frigid planet. As far as I know the release date is as yet undetermined, but is due sometime after April 2010.  A demo was release a while back for both PSN and Xbox Live. Pictures courtesy of [...]


Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/' rel='bookmark' title='Permanent Link: Dante&#8217;s Inferno Demo Coming Soon!'>Dante&#8217;s Inferno Demo Coming Soon!</a> <small>EA announced today that a playable demo of Dante&#8217;s Inferno...</small></li>
<li><a href='http://www.ampedgaming.com/2010/02/quick-starcraft-2-beta-impressions-and-random-screenshots/' rel='bookmark' title='Permanent Link: Quick Starcraft 2 Beta Impressions and Random Screenshots'>Quick Starcraft 2 Beta Impressions and Random Screenshots</a> <small>In anticipation for the upcoming Starcraft II beta, my roommate...</small></li>
<li><a href='http://www.ampedgaming.com/2009/12/ufc-undisputed-2010-to-make-debut-at-spike-tv-video-game-awards/' rel='bookmark' title='Permanent Link: UFC Undisputed 2010 To Make Debut At Spike TV Video Game Awards'>UFC Undisputed 2010 To Make Debut At Spike TV Video Game Awards</a> <small>Not surprisingly, THQ&#8217;s highly successful first attempt at making an MMA game...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Capcom&#8217;s <em><strong>Lost Planet 2</strong></em> takes place 10 years after the events of the first game on the same frigid planet. As far as I know the release date is as yet undetermined, but is due sometime after April 2010.  A demo was release a while back for both PSN and Xbox Live. Pictures courtesy of GamesPress:</p>
<p><a href="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0048-00000_bmp_jpgcopy.jpg" rel="lightbox[5518]"><img class="alignleft size-full wp-image-5522" src="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0048-00000_bmp_jpgcopy.jpg" alt="" width="700" height="394" /></a><a href="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0013-00000_bmp_jpgcopy.jpg" rel="lightbox[5518]"><img class="alignleft size-full wp-image-5521" src="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0013-00000_bmp_jpgcopy.jpg" alt="" width="700" height="394" /></a><a href="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0073-00000_bmp_jpgcopy.jpg" rel="lightbox[5518]"><img class="alignleft size-full wp-image-5520" src="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0073-00000_bmp_jpgcopy.jpg" alt="" width="700" height="403" /></a><a href="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0086-00000_bmp_jpgcopy.jpg" rel="lightbox[5518]"><img class="alignleft size-full wp-image-5523" src="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0086-00000_bmp_jpgcopy.jpg" alt="" width="700" height="394" /></a><a href="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0109-00000_bmp_jpgcopy.jpg" rel="lightbox[5518]"><img class="alignleft size-full wp-image-5519" src="http://www.ampedgaming.com/wp-content/uploads/2010/01/EP2_0109-00000_bmp_jpgcopy.jpg" alt="" width="700" height="394" /></a></p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/' rel='bookmark' title='Permanent Link: Dante&#8217;s Inferno Demo Coming Soon!'>Dante&#8217;s Inferno Demo Coming Soon!</a> <small>EA announced today that a playable demo of Dante&#8217;s Inferno...</small></li>
<li><a href='http://www.ampedgaming.com/2010/02/quick-starcraft-2-beta-impressions-and-random-screenshots/' rel='bookmark' title='Permanent Link: Quick Starcraft 2 Beta Impressions and Random Screenshots'>Quick Starcraft 2 Beta Impressions and Random Screenshots</a> <small>In anticipation for the upcoming Starcraft II beta, my roommate...</small></li>
<li><a href='http://www.ampedgaming.com/2009/12/ufc-undisputed-2010-to-make-debut-at-spike-tv-video-game-awards/' rel='bookmark' title='Permanent Link: UFC Undisputed 2010 To Make Debut At Spike TV Video Game Awards'>UFC Undisputed 2010 To Make Debut At Spike TV Video Game Awards</a> <small>Not surprisingly, THQ&#8217;s highly successful first attempt at making an MMA game...</small></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Dante&#8217;s Inferno Demo Coming Soon!</title>
		<link>http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/</link>
		<comments>http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 23:59:43 +0000</pubDate>
		<dc:creator>sweatyapple</dc:creator>
				<category><![CDATA[PS3 News]]></category>
		<category><![CDATA[PS3 Previews]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Xbox 360 Previews]]></category>
		<category><![CDATA[Dante's Inferno]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[horror]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=5427</guid>
		<description><![CDATA[EA announced today that a playable demo of Dante&#8217;s Inferno will be available as a free download on PSN on Dec 10th and on Xbox Live on Dec 24th.  The actual game is due to release in Feb,  so you&#8217;ll have plenty of time to decide if you&#8217;re up for a trip through the nine [...]


Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/09/brutal-legend-demo-is-flippin-awesome/' rel='bookmark' title='Permanent Link: Brutal Legend demo is flippin&#8217; awesome'>Brutal Legend demo is flippin&#8217; awesome</a> <small>I had to write this. I had to get this...</small></li>
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<li><a href='http://www.ampedgaming.com/2009/09/why-is-everyone-so-excited-for-natal/' rel='bookmark' title='Permanent Link: Why is Everyone So Excited for NATAL?'>Why is Everyone So Excited for NATAL?</a> <small>Leave a comment with your thoughts!...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>EA announced today that a playable demo of Dante&#8217;s Inferno will be available as a free download on PSN on Dec 10th and on Xbox Live on Dec 24th.  The actual game is due to release in Feb,  so you&#8217;ll have plenty of time to decide if you&#8217;re up for a trip through the nine circles of hell. I&#8217;m pretty excited about this game, even though it looks pretty similar, though much darker than of God of War.  If you haven&#8217;t checked it out yet, here&#8217;s the <a href="http://www.dantesinferno.com/home.action" target="_blank"><strong>official site</strong></a></p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/09/brutal-legend-demo-is-flippin-awesome/' rel='bookmark' title='Permanent Link: Brutal Legend demo is flippin&#8217; awesome'>Brutal Legend demo is flippin&#8217; awesome</a> <small>I had to write this. I had to get this...</small></li>
<li><a href='http://www.ampedgaming.com/2009/12/new-medal-of-honor-game/' rel='bookmark' title='Permanent Link: New Medal of Honor game'>New Medal of Honor game</a> <small>In 2010 an all-new Medal of Honor game will be...</small></li>
<li><a href='http://www.ampedgaming.com/2009/09/why-is-everyone-so-excited-for-natal/' rel='bookmark' title='Permanent Link: Why is Everyone So Excited for NATAL?'>Why is Everyone So Excited for NATAL?</a> <small>Leave a comment with your thoughts!...</small></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>P.B. Winterbottom Debut trailer</title>
		<link>http://www.ampedgaming.com/2009/10/p-b-winterbottom-debut-trailer/</link>
		<comments>http://www.ampedgaming.com/2009/10/p-b-winterbottom-debut-trailer/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 18:20:21 +0000</pubDate>
		<dc:creator>sweatyapple</dc:creator>
				<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Xbox 360 Previews]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=5038</guid>
		<description><![CDATA[Get a glimpse at the time -warped victorian world of P.B. Winterbottom on his journey to devour pies! This mostly black and white game is done in the style of a silent film, with title cards for dialogue and rag-time piano for music. You character is able to manipulate time, enabling him to multiply/team up/sacrifice [...]


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<li><a href='http://www.ampedgaming.com/2010/01/lost-planet-2-screenshots/' rel='bookmark' title='Permanent Link: Lost Planet 2 screenshots'>Lost Planet 2 screenshots</a> <small>Capcom&#8217;s Lost Planet 2 takes place 10 years after the...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Get a glimpse at the time -warped victorian world of P.B. Winterbottom on his journey to devour pies! This mostly black and white game is done in the style of a silent film, with title cards for dialogue and rag-time piano for music. You character is able to manipulate time, enabling him to multiply/team up/sacrifice and race himself to get to the pies he loves.  Check out the trailer to this  indie game which is headed for Xbox Live sometime in 2010, created by The Odd Gentlemen (see below):</p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/12/ufc-undisputed-2010-to-make-debut-at-spike-tv-video-game-awards/' rel='bookmark' title='Permanent Link: UFC Undisputed 2010 To Make Debut At Spike TV Video Game Awards'>UFC Undisputed 2010 To Make Debut At Spike TV Video Game Awards</a> <small>Not surprisingly, THQ&#8217;s highly successful first attempt at making an MMA game...</small></li>
<li><a href='http://www.ampedgaming.com/2009/11/shattered-horizon-zero-gravity-trailer/' rel='bookmark' title='Permanent Link: Shattered Horizon: Zero gravity trailer'>Shattered Horizon: Zero gravity trailer</a> <small>Check out the zero gravity combat in Future Mark Games...</small></li>
<li><a href='http://www.ampedgaming.com/2010/01/lost-planet-2-screenshots/' rel='bookmark' title='Permanent Link: Lost Planet 2 screenshots'>Lost Planet 2 screenshots</a> <small>Capcom&#8217;s Lost Planet 2 takes place 10 years after the...</small></li>
</ol></p>]]></content:encoded>
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		</item>
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		<title>Why is Everyone So Excited for NATAL?</title>
		<link>http://www.ampedgaming.com/2009/09/why-is-everyone-so-excited-for-natal/</link>
		<comments>http://www.ampedgaming.com/2009/09/why-is-everyone-so-excited-for-natal/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 18:32:48 +0000</pubDate>
		<dc:creator>Ichi</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Xbox 360 Previews]]></category>
		<category><![CDATA[NATAL]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[Project Natal]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=5019</guid>
		<description><![CDATA[Leave a comment with your thoughts!


Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/10/facebooktwitter-for-xbox-on-its-way-at-least-for-the-uk/' rel='bookmark' title='Permanent Link: Facebook/Twitter for xbox on its way at least for the UK'>Facebook/Twitter for xbox on its way at least for the UK</a> <small>At E3 we got the big news that two of...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I think it is a serious question.  As amazing as some games on the Wii are I truly believe that motion control is only ever going to be a gimmick for less serious gamers.  How many games are there out on the Wii meant for hardcore gamers?  How many of those have been excellent?  On top of both of those things, how many of those games have sold well?  Not many games really make it through these three questions.  So using the Wii as an example, what is NATAL supposed to do for the 360?</p>
<p>Everyone is so excited for NATAL, on all the gaming boards I venture to I hear endless clamoring for Call of Duty or Halo NATAL controls.  I mean I understand the cool factor of a motion controlled FPS but at this stage as a technology I don&#8217;t see it as being anything other than a clumsy gimmick.  From what we have seen of NATAL at the major game shows so far has honesty left me with the impression of it being nothing more than an attempt to break into that Wii dominated market.  I truly believe that hardcore gamers excited for NATAL are going to be disappointed, just like they were with the Wii.  To be honest this post is what the title suggests, it&#8217;s a question to you guys out there reading Amped Gaming.  Leave a comment telling me why your excited for NATAL or why you think it will be nothing but a disappointment.</p>
<p>-Ichi</p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/10/facebooktwitter-for-xbox-on-its-way-at-least-for-the-uk/' rel='bookmark' title='Permanent Link: Facebook/Twitter for xbox on its way at least for the UK'>Facebook/Twitter for xbox on its way at least for the UK</a> <small>At E3 we got the big news that two of...</small></li>
</ol></p>]]></content:encoded>
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		<title>Brutal Legend demo is flippin&#8217; awesome</title>
		<link>http://www.ampedgaming.com/2009/09/brutal-legend-demo-is-flippin-awesome/</link>
		<comments>http://www.ampedgaming.com/2009/09/brutal-legend-demo-is-flippin-awesome/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 05:17:49 +0000</pubDate>
		<dc:creator>Arsen Nazaryan</dc:creator>
				<category><![CDATA[PS3 Previews]]></category>
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		<description><![CDATA[I had to write this. I had to get this out of my system. Most of the avid gamers know about EA’s upcoming Brutal Legend for the PS3 and 360. The game is slated to be released on October 13, competing with Naughty Dog’s Uncharted 2. The demo was at first available for those who [...]


Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/09/brutal-legend-opening-cinematic/' rel='bookmark' title='Permanent Link: Brutal Legend: Opening Cinematic'>Brutal Legend: Opening Cinematic</a> <small>No need for words&#8230;.just watch below! ...</small></li>
<li><a href='http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/' rel='bookmark' title='Permanent Link: Dante&#8217;s Inferno Demo Coming Soon!'>Dante&#8217;s Inferno Demo Coming Soon!</a> <small>EA announced today that a playable demo of Dante&#8217;s Inferno...</small></li>
<li><a href='http://www.ampedgaming.com/2009/10/dont-wait-on-october-13-pick-up-your-games-at-midnight/' rel='bookmark' title='Permanent Link: Don&#8217;t wait on October 13, pick up your games at midnight!'>Don&#8217;t wait on October 13, pick up your games at midnight!</a> <small>GameStop will be hosting a midnight release for both Brutal...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>I had to write this. I had to get this out of my system. Most of the avid gamers know about EA’s upcoming <em>Brutal Legend </em>for the PS3 and 360. The game is slated to be released on October 13, competing with Naughty Dog’s <em>Uncharted 2</em>. The demo was at first available for those who were just too eager and pre-ordered but on September 17 it was released on LIVE and PSN. Up until just a few moments ago, I had complete doubt for the game. I, admittedly, am a heavy metal fan. I also enjoy the humor of Jack Black, most of the time. However, although the idea of the game was fantastic, I was just sure that the final product would be disappointing. Boy, was I wrong.</p>
<p>Keep in mind I only played this demo for however long it was, perhaps 20-25 minutes. Ultimately, I will be the first person to admit that I was wrong. This game is AWESOME! The fantastic blend of animation, humor, gameplay, and story provide an incredible game for anybody, but especially for us metal fans because the soundtrack is extraordinary. My expectations have been shattered and I await the game frantically, now as excited as I am for <em>Uncharted 2</em>.</p>
<p>One thing is for sure, I am going broke by the end of October (with <em>Borderlands</em> coming up on the 20<sup>th</sup> as well) but I will be enjoying every second of it. I encourage any of you to download this demo seeing as how it is free.</p>
<p>Back to playing <em>ODST</em>!</p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/09/brutal-legend-opening-cinematic/' rel='bookmark' title='Permanent Link: Brutal Legend: Opening Cinematic'>Brutal Legend: Opening Cinematic</a> <small>No need for words&#8230;.just watch below! ...</small></li>
<li><a href='http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/' rel='bookmark' title='Permanent Link: Dante&#8217;s Inferno Demo Coming Soon!'>Dante&#8217;s Inferno Demo Coming Soon!</a> <small>EA announced today that a playable demo of Dante&#8217;s Inferno...</small></li>
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</ol></p>]]></content:encoded>
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		<title>Brutal Legend: Opening Cinematic</title>
		<link>http://www.ampedgaming.com/2009/09/brutal-legend-opening-cinematic/</link>
		<comments>http://www.ampedgaming.com/2009/09/brutal-legend-opening-cinematic/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 22:22:09 +0000</pubDate>
		<dc:creator>sweatyapple</dc:creator>
				<category><![CDATA[PS3 Previews]]></category>
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		<description><![CDATA[No need for words&#8230;.just watch below!



Related posts:Brutal Legend demo is flippin&#8217; awesome I had to write this. I had to get this...



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</ol>]]></description>
			<content:encoded><![CDATA[<p>No need for words&#8230;.just watch below!<br />
<embed id="mymovie" width="432" height="362" flashvars="playerMode=embedded&#038;movieAspect=4.3&#038;flavor=EmbeddedPlayerVersion&#038;skin=http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/skins/gamespot.png&#038;paramsURI=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3D6215496%26mode%3Dembedded%26width%3D432%26height%3D362%2F" wmode="transparent" allowscriptaccess="always" quality="high" name="mymovie" style="" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" type="application/x-shockwave-flash"/></p>


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		<title>Interview with Drew Karpyshyn &#8211; Star Wars Writer</title>
		<link>http://www.ampedgaming.com/2009/09/interview-with-drew-karpyshyn-star-wars-writer/</link>
		<comments>http://www.ampedgaming.com/2009/09/interview-with-drew-karpyshyn-star-wars-writer/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 16:46:01 +0000</pubDate>
		<dc:creator>Frank Hunter</dc:creator>
				<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[PC Features]]></category>
		<category><![CDATA[PC News]]></category>
		<category><![CDATA[PC Previews]]></category>
		<category><![CDATA[Xbox 360 Features]]></category>
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		<category><![CDATA[darth bane]]></category>
		<category><![CDATA[drew]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[karpyshyn]]></category>
		<category><![CDATA[knights of the old republic]]></category>
		<category><![CDATA[kotor]]></category>
		<category><![CDATA[Mass Effect]]></category>
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		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[The Old Republic]]></category>
		<category><![CDATA[tor]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=4845</guid>
		<description><![CDATA[Six years ago, Lucasarts and Bioware came together to bring us Knights of the Old Republic, a Star Wars game that shined light on events that happened millennia before the movies took place. Through a rich story and stunning details, KotOR earned its way into the hearts of Star Wars fans everywhere, spawned a less [...]


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</ol>]]></description>
			<content:encoded><![CDATA[<p>Six years ago, Lucasarts and Bioware came together to bring us <span style="text-decoration: underline;">Knights of the Old Republic</span>, a Star Wars game that shined light on events that happened millennia before the movies took place. Through a rich story and stunning details, <span style="text-decoration: underline;">KotOR</span> earned its way into the hearts of Star Wars fans everywhere, spawned a less successful sequel and now a highly-anticipated MMO. Much of the game&#8217;s success can be attributed to Drew Karpyshyn, the man who wrote its scenario and dialogue.</p>
<p>Karpyshyn, who got his start writing for Wizards of the Coast, went on from <span style="text-decoration: underline;">KotOR</span> to do writing for <span style="text-decoration: underline;">Mass Effect</span>, a new sci-fi universe, to write several novels in both universes (as well as some original concepts), and is now hard at work on the new MMO, <span style="text-decoration: underline;">The Old Republic</span>. I recently got the chance to send Drew a few questions about his past and current projects. While he (like Lucasarts) remains very tight lipped about the new project, his answers help shine some light on the insight of one of the most creative minds the sci-fi genre has seen in recent memory.</p>
<p><span style="text-decoration: underline;"><strong>Frank Hunter</strong></span><strong>: </strong>You have become a big name in not only Star Wars, but science fiction writing as a whole. What were the early influences which shaped your tone and style?</p>
<p><strong><span style="text-decoration: underline;">Drew Karpyshyn</span>: </strong>I read a lot of Stephen King as a kid, along with Asimov, F. Paul Wilson, David Eddings and Terry Brooks.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>How long have you been a Star Wars fan?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I saw the first movie when it ran originally in theaters, back when I was<br />
seven years old. For the next 3 years I went out for Halloween as a jawa,<br />
so I guess I was hooked.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>What do you like to do in your spare time, when you are not bending science-fiction universes to your whims?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I golf, watch sports and play Magic the Gathering whenever I want to unwind.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>What does it take to come up with a good science-fiction or fantasy character name? Do you just roll a 20-sided die, or does a lot of thought go into it?</p>
<p><strong><span style="text-decoration: underline;">DK</span>:</strong> I&#8217;m terrible at names. Darth Bane was a pre-existing character, and<br />
Commander Shepard was a name created by the entire creative team at<br />
BioWare, so I can&#8217;t even take credit for them. Basically I just jumble<br />
letters around until I get something I like.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>What are you currently reading?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>Back issues of Golf Digest. I&#8217;m also about to start a novel called &#8220;Go Go<br />
Girls of the Apocalypse&#8221;, but I haven&#8217;t cracked the cover yet.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>Were you the person who chose to set the *Knights of the Old Republic*series in the time it was set?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>The main creative force behind KOTOR was a man named James Ohlen &#8211; the same man behind the upcoming Star Wars MMO. The time period was mostly his idea.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>In writing the plot for this game, you have been pivotal in creating much early Star Wars history. How does it feel to be responsible for so much in a universe so large?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I&#8217;m honored that the backstory we created has been incorporated into the<br />
greater Star Wars universe. It&#8217;s almost like we&#8217;ve snagged our little<br />
piece of immortality.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong><span style="text-decoration: underline;">KotOR 2</span> received disappointing reviews at best. What are your comments on the game, if you played it at all? If you were involved in that project, what might you have done differently?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I really felt KOTOR 2 suffered from a lack of development time. It took<br />
several years to make the original, but the sequel was demanded in only 1<br />
year. Games are so complicated now that a 12 month development schedule<br />
just isn&#8217;t realistic.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>Do you feel any deep association with Sith culture? You choose to write on main characters like Darth Revan and Darth Bane, so one can only wonder if you sympathize with the dark side.</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I wouldn&#8217;t say I sympathize with them, but I do like to think I&#8217;ve given<br />
them a fresh perspective. Remember, in most good stories the villain has<br />
to believe that he&#8217;s the hero.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>Who would win in a fight: Darth Bane or MacGyver with a cortosis-laced tire iron and 2kg of sulfur?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I think Richard Dean Anderson is getting up there in years, so I&#8217;ll take<br />
Bane.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>The universe of <span style="text-decoration: underline;">Mass Effect</span> feels very much like that of Star Wars. Was this deliberate, a result of being so involved with Star Wars projects, or unintentional?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I think both Star Wars and Mass Effect evoke primal archetypes in the<br />
sci-fi genre. It&#8217;s easy to see similarities, but on a high level you can<br />
tell Mass Effect was influenced by movies like Blade Runner, Alien, Aliens<br />
and Terminator more so than Star Wars.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>Was the project significantly more work because you created the universe, or would you compare it to <span style="text-decoration: underline;">KotOR</span>?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>The work is different. In Star Wars, much of what we did was try to work<br />
our own ideas into the existing universe. It required us to be flexible<br />
and adaptable. With Mass Effect, we literally started with a blank page,<br />
so we had to do everything from scratch.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>The <span style="text-decoration: underline;">Mass Effect</span> universe has a number of unique species in it. Is there any race you are particularly fond of?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>As anyone who&#8217;s read Ascension can probably tell, I like the quarians.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>One of the game&#8217;s few criticisms was its underdeveloped side quests. Are you planning to address this criticism for the sequel?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>BioWare has a well earned reputation for both quality and listening to our fans. Rest assured: Mass Effect 2 will be better in almost every<br />
conceivable aspect of the game.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>Can you talk in any detail about the work done to extend the <span style="text-decoration: underline;">Mass Effect</span> universe outside the original game?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I can&#8217;t say much beyond mentioning my novels, Mass Effect: Revelation and Mass Effect: Ascension. If you&#8217;re a fan of the game you should read these<br />
novels &#8211; they really help to flesh out the universe.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>MMOs are notorious for not being story-driven. Plots are paper-thin and characters are rarely memorable. What are you and Bioware doing to right this for <span style="text-decoration: underline;">The Old Republic</span>?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>BioWare has always been an industry leader when it comes to story driven games, and we&#8217;re taking all our experience and applying it to the MMO<br />
genre. I can&#8217;t get into details (wouldn&#8217;t want to give away our secrets),<br />
but fans are going to be blown away.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>What else is being done to set <span style="text-decoration: underline;">TOR</span> apart from industry norms? There is a lot of hope that this game will be the something new we&#8217;ve all been waiting for.</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>Unfortunately I&#8217;m not at liberty to discuss details of TOR. You&#8217;ll have to<br />
wait for official press releases.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>The devs have recently come out about how much dialogue will be involved in this game. How much help do you get when writing dialogue for a project of this scope?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>The writing team for most BioWare games ranges from 4-6 people. For TOR we&#8217;re already over a dozen writers, and we&#8217;re still growing. The scope of<br />
this game is beyond epic.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>How much control can you manage to keep over such a script?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>BioWare&#8217;s been working with large writing teams for quite a while, so<br />
we&#8217;ve figured out how to keep everyone on the same shared vision.</p>
<p><strong><span style="text-decoration: underline;">FH</span>: </strong>Have you played any MMORPG games in the past? What classes do you tend to enjoy playing? What class will you be playing in <span style="text-decoration: underline;">TOR</span>?</p>
<p><strong><span style="text-decoration: underline;">DK</span>: </strong>I can&#8217;t really talk about the classes in TOR. As for other MMO&#8217;s, I&#8217;ve<br />
been so busy developing games over the past decade that I rarely get to<br />
invest any serious time in playing them.</p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2010/01/mass-effect-2-dlc-detailed-titled-the-cerberus-network/' rel='bookmark' title='Permanent Link: Mass Effect 2 DLC Detailed, Titled &#8220;The Cerberus Network&#8221;'>Mass Effect 2 DLC Detailed, Titled &#8220;The Cerberus Network&#8221;</a> <small>As you&#8217;ll hear from our most recent podcast (where Jon,...</small></li>
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<li><a href='http://www.ampedgaming.com/2009/11/mass-effect-2-collectors-edition/' rel='bookmark' title='Permanent Link: Mass Effect 2: Collector&#8217;s Edition'>Mass Effect 2: Collector&#8217;s Edition</a> <small>Available Jan 26th in the US (Jan 29th in EU), ...</small></li>
</ol></p>]]></content:encoded>
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		<title>Fable 3: Teaser Trailer</title>
		<link>http://www.ampedgaming.com/2009/08/fable-3-teaser-trailer/</link>
		<comments>http://www.ampedgaming.com/2009/08/fable-3-teaser-trailer/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 12:49:08 +0000</pubDate>
		<dc:creator>sweatyapple</dc:creator>
				<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Xbox 360 Previews]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=4614</guid>
		<description><![CDATA[Fable 3! Become the ruler of Albion! You&#8217;ll play as one of the offspring of the Hero from Fable 2 and start the game by gaining support to overthrow the current ruler. Help the poor, lower taxes, use up all the money in the treasury to stop poverty&#8230;&#8230;.wait, is this supposed to be fun? Where&#8217;s [...]


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<li><a href='http://www.ampedgaming.com/2009/10/p-b-winterbottom-debut-trailer/' rel='bookmark' title='Permanent Link: P.B. Winterbottom Debut trailer'>P.B. Winterbottom Debut trailer</a> <small>Get a glimpse at the time -warped victorian world of...</small></li>
<li><a href='http://www.ampedgaming.com/2010/01/lost-planet-2-screenshots/' rel='bookmark' title='Permanent Link: Lost Planet 2 screenshots'>Lost Planet 2 screenshots</a> <small>Capcom&#8217;s Lost Planet 2 takes place 10 years after the...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Fable 3! Become the ruler of Albion! You&#8217;ll play as one of the offspring of the Hero from Fable 2 and start the game by gaining support to overthrow the current ruler. Help the poor, lower taxes, use up all the money in the treasury to stop poverty&#8230;&#8230;.wait, is this supposed to be fun? Where&#8217;s the rioting? Where&#8217;s my sword? I have faith in you Peter Molyneux and Lionhead Studios.  Scheduled to release &#8220;sometime&#8221; (not early) 2010.</p>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2010/02/fable-3-co-op-to-be-more-interesting-than-in-fable-2/' rel='bookmark' title='Permanent Link: Fable 3 Co-op To Be More Interesting Than In Fable 2'>Fable 3 Co-op To Be More Interesting Than In Fable 2</a> <small>Fable 2&#8217;s co-op was very disappointing to me. The few...</small></li>
<li><a href='http://www.ampedgaming.com/2009/10/p-b-winterbottom-debut-trailer/' rel='bookmark' title='Permanent Link: P.B. Winterbottom Debut trailer'>P.B. Winterbottom Debut trailer</a> <small>Get a glimpse at the time -warped victorian world of...</small></li>
<li><a href='http://www.ampedgaming.com/2010/01/lost-planet-2-screenshots/' rel='bookmark' title='Permanent Link: Lost Planet 2 screenshots'>Lost Planet 2 screenshots</a> <small>Capcom&#8217;s Lost Planet 2 takes place 10 years after the...</small></li>
</ol></p>]]></content:encoded>
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		<title>Bioshock 2: 9 min video demo</title>
		<link>http://www.ampedgaming.com/2009/08/bioshock-2-9-min-video-demo/</link>
		<comments>http://www.ampedgaming.com/2009/08/bioshock-2-9-min-video-demo/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 12:44:55 +0000</pubDate>
		<dc:creator>sweatyapple</dc:creator>
				<category><![CDATA[PS3 News]]></category>
		<category><![CDATA[PS3 Previews]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Xbox 360 Previews]]></category>

		<guid isPermaLink="false">http://www.ampedgaming.com/?p=4534</guid>
		<description><![CDATA[Since we have to wait till next year to revisit Rapture, here&#8217;s a 9 minute demo to keep you happy in the meantime: Many years have passes since Bioshock 1, and you are now playing a special prototype Big Daddy. In addition to your giant drill arm, you&#8217;ll be able to use plasmids against the [...]


Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/' rel='bookmark' title='Permanent Link: Dante&#8217;s Inferno Demo Coming Soon!'>Dante&#8217;s Inferno Demo Coming Soon!</a> <small>EA announced today that a playable demo of Dante&#8217;s Inferno...</small></li>
<li><a href='http://www.ampedgaming.com/2009/09/brutal-legend-demo-is-flippin-awesome/' rel='bookmark' title='Permanent Link: Brutal Legend demo is flippin&#8217; awesome'>Brutal Legend demo is flippin&#8217; awesome</a> <small>I had to write this. I had to get this...</small></li>
<li><a href='http://www.ampedgaming.com/2009/11/left-4-dead-2-demo/' rel='bookmark' title='Permanent Link: Left 4 Dead 2 Demo'>Left 4 Dead 2 Demo</a> <small>Some good ol&#8217; zombie killing to start off my Wednesday...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Since we have to wait till next year to revisit Rapture, here&#8217;s a 9 minute demo to keep you happy in the meantime: Many years have passes since Bioshock 1, and you are now playing a special prototype Big Daddy. In addition to your giant drill arm, you&#8217;ll be able to use plasmids against the gangs of splicers who will inevitably be attacking you. The demo also shows that Big Daddy can survive under water, which enables him to explore the ocean surrounding Rapture. Little Sisters are once again available to either harvest or adopt, they&#8217;ve just grown up a bit and look a little less sickly. The demo ends after demonstrating how you can set up a perimeter defense against splicers while Little Sister harvests. Check out the video below.<br />
<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14240341&#038;downloadURL=http://xbox360movies.ign.com/xbox360/video/article/975/975596/bioshock2_vdp_042209_flvlowwide.flv&#038;allownetworking="all%"' type='application/x-shockwave-flash' width='433' height='360'></embed>
<div style='width:433;'><a href='http://xbox360.ign.com/objects/142/14240341.html'>BioShock 2 at IGN.com</a></div>


<p>Related posts:<ol><li><a href='http://www.ampedgaming.com/2009/12/dantes-inferno-demo-coming-soon/' rel='bookmark' title='Permanent Link: Dante&#8217;s Inferno Demo Coming Soon!'>Dante&#8217;s Inferno Demo Coming Soon!</a> <small>EA announced today that a playable demo of Dante&#8217;s Inferno...</small></li>
<li><a href='http://www.ampedgaming.com/2009/09/brutal-legend-demo-is-flippin-awesome/' rel='bookmark' title='Permanent Link: Brutal Legend demo is flippin&#8217; awesome'>Brutal Legend demo is flippin&#8217; awesome</a> <small>I had to write this. I had to get this...</small></li>
<li><a href='http://www.ampedgaming.com/2009/11/left-4-dead-2-demo/' rel='bookmark' title='Permanent Link: Left 4 Dead 2 Demo'>Left 4 Dead 2 Demo</a> <small>Some good ol&#8217; zombie killing to start off my Wednesday...</small></li>
</ol></p>]]></content:encoded>
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